Basically, because the game scales the content to your level, by gaining levels all you are really doing is beefing up the baddies. Anybody who has played the game through is aware of the shortcomings. One of the most common complaints about Oblivion is the level system, and these complaints are pretty well founded. However when a game like Oblivion comes along that manages to be so agonisingly close to perfect, so easy to modify and so damn pretty to boot you just have to shop around and see what's there to be had, regardless of the fact it was only released a couple of months ago. This gives the die hard and devoted fans enough time to get some serious amounts of work done, it filters out most of the half baked ZOMG I want a giant axe of splat the world! style mods, and it allows those projects that never make it out of the pipe-dream stage time to flourish, die and be cleared out of the link pages. Elder Scrolls IV: OblivionGenerally speaking, it is best to look at the mods available for a game after maybe a year or so has elapsed.
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